PB_SV_AliasAutoload [0=no, 1=yes]
Defaults to 0; if set to 1, PB will reload from the Alias database file after each map change; this is useful for cases where multiple servers share an alias database file so that each instance of PB gets updates from other servers sharing the same file.
NOTE: on busy servers, using this function will increase map load times and should be used only after careful experimentation on your server(s)
PB_SV_AliasFn [filename]
Can optionally be set to any file on the file-system to direct PB to use instead of the default pbalias.dat file (must specify full path or else the file will be stored in fs_basepath location)
PB_SV_AliasLoad [optional filename]
Loads the Alias database from the PB_SV_AliasFn file (or default pbalias.dat file accordingly); PB will load the database automatically on startup if PB_SV_AliasMax is set to non-zero in the pbsvuser.cfg file; this command is provided only as manual method to load an Alias database for a running server
PB_SV_AliasMax [0-99]
Setting defaults to 0 which means alias tracking is disabled; set to some value above 0 to enable and to specify how many aliases will be stored for each GUID; if the player uses more aliases than the max, the later ones will be ignored
PB_SV_AliasMaxEnforce [0-99]
Defaults to 0; if set to 1, PB will kick players who try to use more than PB_SV_AliasMax number of aliases; also if set to 1, PB will warn joining players just like it does for extended ascii characters, etc.
PB_SV_AliasWrite [optional filename]
Used to write all the aliases in memory to disk; if desired, an alternate filename (other than pbalias.dat) may be specified after the pb_sv_aliaswrite command to have PB write the Alias database to the alternate filename.
NOTE: using PB_SV_AliasWrite is optional as PB updates the database at every map change automatically; however, the map change updates only append new information to the file and thus cause it to grow greatly in size on busy servers; conversely, the pb_sv_aliaswrite command writes a fresh copy of the entire Alias database to disk, this may take a number of seconds on very busy servers - for best results, we recommend starting up a 'dummy' game server just to issue this command and then exit so as not to adversely affect gameplay on populated game servers
PB_SV_AList [slot #]
Lists all aliases used by each GUID; the PB slot# must be specified after the command (the slot# is shown by the PB_SV_PList command); the first column in the output states how many times.a player (GUID) has used that alias; the 2nd and 3rd columns state when the name was used the first and last time (year-month-day format); the 4th column displays the actual alias used.
NOTE: to search for a specific GUID even if the player is not currently connected, use PB_SV_AList (same as above, just specify full 32 character GUID instead of slot#)
PB_SV_AutoUpdBan [0=no, 1=yes]
Set to 1 (defaults to 0) if you want PB to automatically update the permanent ban file (pbbans.dat) after each change to the banlist in memory
PB_SV_BadName [grace_seconds] [text_filter]
Adds a bad name to the list of bad names for the server to disallow in player names
PB_SV_BadNameDel [slot #]
Deletes a bad name from the list of bad names
PB_SV_BadNameList
Displays the current bad name list for the Game Server; see the section dealing with the Player Name Management Facility
PB_SV_Ban [name or slot #] [displayed_reason] | [optional_private_reason]
Removes a player from the game and permanently bans that player from the server based on the player's guid (based on the cdkey); the ban is logged and also written to the pbbans.dat file in the pb folder
PB_SV_BanEmpty
Empties the current ban list stored in memory
PB_SV_BanGuid [guid] [player_name] [IP_Address] [reason]
Adds a guid directly to PB's permanent ban list; if the player_name or IP_Address are not known, we recommend using "???"
PB_SV_BanList [optional_search_text]
Displays the list of bans in the console, including kicks with a temporary ban; if the [optional_search_text] parameter is specified, then only bans/kicks that include the search text are listed (useful for searching for a specific name / guid).
PB_SV_BanLoad [optional filename]
Loads a PB Ban List from the specified file; if no filename specified, then pbbans.dat is loaded
PB_SV_BanMask [IP Address / Subnet Mask]
Permanently bans players from joining the server from the specified IP Address / Subnet Mask;
for example: issuing PB_SV_BanMask "12.34." will cause PB to deny access to all players trying to
join from an IP Address that begins with "12.34."; These bans are written to the pbbans.dat
file just like bans issued with the PB_SV_Ban command
PB_SV_BindSrch [search_text] [player_name_or_slot#] {rcon limited}
Sends a request to all applicable connected players asking for a report on which local player key bindings contain the specified [search_text]; to specify a player name or substring (as opposed to slot #), surround the text with double-quote marks
PB_SV_ChangePeriod [1-999]
This setting works in combination with pb_sv_changemax.
It defines a period of time (in seconds) during which a player may do up to
pb_sv_changemax name changes. Default is 999 which means disabled.
PB_SV_ChangeMax [1-50]
This setting works in combination with pb_sv_changeperiod.
This setting defines how many name changes can be done over a
specified period of seconds (pb_sv_changeperoid). If the player does
more name changes during this period the player will be kicked.
PB_SV_Cvar [Cvar_name] [IN/OUT/INCLUDE/EXCLUDE] [Param1] [optional_Param2]
Adds an automatic cvar check to the list of cvars for the server to check for during gameplay
PB_SV_CvarChanged [player_name_or_slot#] {rcon limited}
Sends a request to all applicable connected players asking for a list of which local player cvar values have been changed from their original default value; to specify a player name or substring (as opposed to slot #), surround the text with double-quote marks
PB_SV_CvarDel [Cvar slot #]
Deletes a Cvar range check from the list of checks stored in memory; the Cvar slot # can be obtained via the pb_sv_cvarlist command
PB_SV_CvarEmpty
Empties the list of Cvar range checks in memory
PB_SV_CvarList
Displays the allowed cvar ranges for all cvars that the Game Server is monitoring; see the section dealing with the Variable Monitoring Facility
PB_SV_CvarSrch [search_text] [player_name_or_slot#] {rcon limited}
Sends a request to all applicable connected players asking for a list of which local player cvar values contain the specified [search_text]; to specify a player name or substring (as opposed to slot #), surround the text with double-quote marks
PB_SV_CvarUser [player_name_or_slot#] {rcon limited}
Sends a request to all applicable connected players asking for a list of which local player cvars were created by the user (as opposed to being part of the game itself); to specify a player name or substring (as opposed to slot #), surround the text with double-quote marks
PB_SV_CvarVal [Variable_Name] [player_name_or_slot#] {rcon limited}
Sends a request to all applicable connected players asking for the value of the specified variable (cvar); to specify a player name or substring (as opposed to slot #), surround the text with double-quote marks
PB_SV_Disable
Disables the PunkBuster Server Software - the disabling does not take effect until the game server is exited and restarted
PB_SV_Enable
Enables the PunkBuster Server Software
PB_SV_GetSs [player_name_or_slot#]
Sends a request to all applicable connected players asking for a screen shot to be captured and sent to the PB Server; to specify a player name or substring (as opposed to slot #), surround the text with double-quote marks
PB_SV_IPGuard [IP Address]
The PunkBuster Server automatically adds suspicious IP Addresses to the IP Guard list when players
join with a non-functioning PunkBuster client; Players joining from a guarded IP with an old
version of PunkBuster are removed from the server; The PB_SV_IPGuard command allows admins to
add their own suspicious IP Addresses to the list
PB_SV_Kick [name or slot #] [minutes] [displayed_reason] | [optional_private_reason]
Removes a player from the game and won't let the player rejoin until specified [minutes] has passed or until the server is restarted, whichever comes first - kicks are not written to the pbbans.dat file but they are logged and will show up in the output from the pb_sv_banlist command
PB_SV_Load [File Name]
Loads the specified PunkBuster configuration file which can contain PunkBuster commands and/or setting changes
PB_SV_NameLock [GUID or partial match] [Name to Lock]
Causes the PunkBuster Server to kick players wearing a locked name unless the player's GUID
contains the specified GUID or partial match associated with a locked name; NameLocks are not
stored to disk automatically so Admins should add these to the pbsvuser.cfg file in order to have
NameLocks extend to future server sessions
PB_SV_NameLockEmpty
Empties the list of NameLocks in memory
PB_SV_NameLockList
Displays the list of NameLocks to the server console
PB_SV_NewLog
Causes PunkBuster to close the current PunkBuster log and open a new one
PB_SV_PList
Displays a list of connected players and their current status
PB_SV_Power [slot #] [power rating]
Adds player in specified slot # to the locally stored PB Player Power database with the specified power rating. (NOTE: The order of the arguments for this command was reversed for consistency starting in version 0.996).
PB_SV_PowerList [filter]
Displays a list of Power Players in the database; if filter is specified, then only entries where the filter is either in the guid and/or name fields are displayed
PB_SV_PowerPoints [power slot #] [points]
Changes the number of Power Points assigned to a Power Player in the database; use the PB_SV_PowerList command to get the power slot #
PB_SV_ProtectName [Unique ID] [Registered Name]
Protects the specified PunkBuster Registered Name on the local server so that players who wear
the protected name without having the correct Registration Credentials will be removed from the
server
PB_SV_ProtectTag [Unique ID] [Registered Tag]
Protects the specified PunkBuster Registered Tag on the local server so that players who wear
the protected tag without having the correct Registration Credentials will be removed from the
server
PB_SV_RCon [min power points] [command prefix]
Add a new command to the PB RCon list and define the power points required to issue the command.
NOTE: you are entering prefixes - if a player enters a command that "starts with" an exact entry in the list, then it will be considered valid as long as the player has enough points to issue that command.
For example, entering PB_SV_RCon 75 PB_SV_ means that any player with 75 or more power points can issue any PB server command (not recommended by the way unless you are the only player with 75 or more power points and you wish to do this for yourself).
PB_SV_ReBan [slot #]
Rebans a player who has been mistakenly Unbanned with the pb_sv_unban command; use pb_sv_updbanfile to update the permanent ban file after using this command
PB_SV_RList
Display the list of all currently defined RCon command prefixes as well as the power points required to issue each command prefix.
PB_SV_Task [X] [Y] [command]
Adds a task to PB's Task List; The Task will be executed X seconds after entry and every Y seconds thereafter; use -1 for Y if a one-time task is desired; this can be used to execute game server commands as well as PB commands
PB_SV_TaskDel [task slot #]
Removes the task from PB's Task List that corresponds to the specified task slot #
PB_SV_TaskEmpty
Empties the list of Tasks in memory
PB_SV_TList
Displays a list of PB Tasks along with a task slot # for each task
PB_SV_UnBan [slot #]
Unbans a player from the ban list stored in memory; use pb_sv_updbanfile to update the permanent ban file after using this command
PB_SV_UnBanGuid [guid]
Unbans a guid from the ban list stored in memory; use pb_sv_updbanfile to update the permanent ban file after using this command
PB_SV_Update
Forces the PB Server to attempt a PB software update even if no players are currently connected
PB_SV_UpdBanFile [optional filename]
Updates the specified ban file (pbbans.dat is used if none specified) with regard to recent unbans/rebans
PB_SV_Ver
Displays the currently running version of the PunkBuster Server software
PB_SV_WriteCfg
Writes the current values of the PunkBuster Server settings to the local hard drive (creating or overwriting a file called pbsv.cfg) in such a way that they will be loaded automatically the next time the PunkBuster Server starts; server admins who wish to manage multiple config files for different situations will usually not use this command at all